Post by Abbey the Great on Apr 13, 2014 16:35:09 GMT
LEGACY "POWERS" strike through = taken ;; italics = reserved
Earth
Abilities: Able to manipulate earth and use it for offensive and defensive purposes.
Limitations: Can not create earth must have a source
Wind
Abilities: Able manipulate the wind around them for offensive and defensive purposes
Limitations: Can not generate wind has to have a source of it.
Water
Abilities: Able to manipulate and control water and use it for attacks.
Limitations: Must have a source of water, Can't control any forms of ice
Fire
Abilities: Able manipulate them and use them for offensive or defensive purposes
Limitations: Only immune to flames they are manipulating, can not create flames must come from a soruce, requires oxygen to create/control flames.
Ice
Abilities: Create and manipulate any forms of ice/snow as well as being able to use them for offensive or defensive purposes
Limitations: Can't control water unless it is frozen
Electricity
Abilities: Can control and use lightening for offensive and defensive purposes.
Limitations: Limited range and duration of control varied upon strength of Legacy
Animal
Abilities: Can commune with animals and control them for short periods of time. Can enlist the aid of animals,
Limitations: Relationship with animals is dependent on the animal, can only control them for a limited time
Light
Abilities: Healing, can heal minor injuries such as cuts and bruises, Can heal both internal and external injuries depending on strength.
Limitations: Not great for offensive measures, may not be able to heal a wound fully depending on how severe it is.
Shadow
Abilities: Shadow manipulation for limited time, Almost invisible in shadows/dark areas, Can over take another person's/Animals shadow and manipulate them through their shadow for limited time,
Limitations:Over use can lead to extreme fatigue, Can't be used when there aren't shadows around, Vulnerable when using shadow overtake has the possibility of backfiring as well.
Spirit
Abilities: Able to see and sense spirits around of people and animals, Can commune with them and ask for their assistance, Once strong enough can over take a person's spirit to control them for a time.
Limitations: Over use can lead to extreme fatigue, Limited time limit to how long a possession can last, Possibility of being over taken by another spirit if not careful or strong enough to maintain, possession.